Mechanics

#GDD
Controls mappings can be found here: Controls map

Movement

stub

Items

Items have weight property
used in Puzzles

Drop

Throw

Item RNG Distribution

Layers

stub

Monsters

stub

Patrol patterns

Paths for both AAI and SI are on the drawn map

Lives

stub

Gaze

This mechanic is something like an awareness meter for SI and AAI NPCs (monsters)

Triggers

Behavior

Acceptance

Acceptance is one of core mechanics of the game, in short it will give player an opportunity to get more lives (2) and open certain ending. This mechanic is unique to the Zuyue and Hyulwa NPCs.

Noise

The Wish of Asagi (Event)

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